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   ..

   SRC

   defines.g

   Desktop.g

   Font.g

   GraphicsImports.g

   Image.g

   Screen.g

   Sound.g

   Sprites.g

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source\dev\directx\lib\GraphicsImports.g
  1 import "Graphics.dll" {
  2   g2d_BackColor(int)
  3   g2d_Box(int,int,int,int,int)
  4   g2d_Circle(int,int,int,int)
  5   g2d_DrawAlphaImage(int,int,int)
  6   g2d_DrawImage(int,int,int,int,int)
  7   g2d_DrawText(int,int,int,int,int)
  8   int g2d_GetBuffer()
  9   int g2d_GetBufferPitch()
 10   int g2d_GetBufferPixelFormat()
 11   g2d_SetFont(int)
 12   g2d_SetMode(int)
 13   g2d_Ellipse(int,int,int,int,int)
 14   g2d_FillArea(int,int,int,int)
 15   g2d_FrontColor(int)
 16   g2d_Line(int,int,int,int,int)
 17   g2d_LineXY(int,int,int,int,int)
 18   g2d_Plot(int,int,int)
 19   int g2d_GetColor(int,int)
 20   int g2d_StartDrawing(int)
 21   g2d_StopDrawing()
 22   int g2d_GetTextHeight(int)
 23   int g2d_GetTextWidth(int)
 24   ///////////////////
 25   int Image_Catch(int)
 26   int Image_CatchEx(int,int)
 27   int Image_Copy(int)
 28   int Image_Create(int,int,int)
 29   Image_Free(int)
 30   int Image_Grab(int,int,int,int,int)
 31   int Image_GetDepth(int)
 32   int Image_GetHeight(int)
 33   int Image_GetWidth(int)
 34   int Image_GetHandle(int)
 35   int Image_GetOutput(int)
 36   int Image_Exist(int)
 37   int Image_Load(int)
 38   int Image_LoadEx(int,int)
 39   Image_Resize(int,int,int)
 40   int Image_Save(int,int,int,int)
 41   ////////////////////////
 42   int Screen_GetAvailableMemory()
 43   Screen_SetGamma(int,int,int,int)
 44   Screen_Clear(int)
 45   Screen_Close()
 46   Screen_DisplayRGBFilter(int,int,int,int,int,int,int)
 47   int Screen_ExamineScreenModes()
 48   Screen_FlipBuffers(int)
 49   int Screen_IsActive()
 50   int Screen_NextScreenMode()
 51   int Screen_Create(int,int,int,int)
 52   int Screen_CreateWindowed(int,int,int,int,int,int,int,int)
 53   int Screen_GetHandle()
 54   int Screen_GetDepth()
 55   int Screen_GetHeight()
 56   int Screen_GetWidth()
 57   int Screen_GetRefreshRate()
 58   Screen_SetRefreshRate(int)
 59   int Screen_GetOutput()
 60   Screen_SetFrameRate(int)
 61   Screen_StartFX()
 62   Screen_StopFX()
 63   ////////////////////////
 64   int Sprite3D_Init()
 65   int Sprite3D_Create(int)
 66   Sprite3D_Display(int,int,int,int)
 67   Sprite3D_Free(int)
 68   int Sprite3D_Exist(int)
 69   Sprite3D_Rotate(int,int,int)
 70   Sprite3D_BlendingMode(int,int)
 71   Sprite3D_SetQuality(int)
 72   Sprite3D_Start3D()
 73   Sprite3D_Stop3D()
 74   Sprite3D_Transform(int,int,int,int,int,int,int,int,int,int,int,int,int)
 75   Sprite3D_Zoom(int,int,int)
 76   ///////////////////////////
 77   int Sprite2D_Init()
 78   int Sprite2D_Catch(int,int)
 79   Sprite2D_ChangeAlphaIntensity(int,int,int)
 80   int Sprite2D_Clip(int,int,int,int,int)
 81   int Sprite2D_Copy(int,int)
 82   int Sprite2D_Create(int,int,int)
 83   Sprite2D_DisplayAlpha(int,int,int)
 84   Sprite2D_DisplayShadow(int,int,int)
 85   Sprite2D_DisplaySolid(int,int,int,int)
 86   Sprite2D_Display(int,int,int)
 87   Sprite2D_DisplayTranslucent(int,int,int,int)
 88   Sprite2D_DisplayTransparent(int,int,int)
 89   Sprite2D_Free(int)
 90   int Sprite2D_Grab(int,int,int,int,int)
 91   int Sprite2D_Exist(int)
 92   int Sprite2D_Load(int,int)
 93   int Sprite2D_Collision(int,int,int,int,int,int)
 94   int Sprite2D_GetDepth(int)
 95   int Sprite2D_GetHeight(int)
 96   int Sprite2D_GetWidth(int)
 97   int Sprite2D_GetHandle(int)
 98   int Sprite2D_GetOutput(int)
 99   int Sprite2D_PixelCollision(int,int,int,int,int,int)
100   Sprite2D_SetTransparentColor(int,int)
101   Sprite2D_UseBuffer(int)
102   ////////////////////////
103   int Font_GetHandle(int)
104   Font_Free(int)
105   int Font_Exist(int)
106   int Font_Load(int,int)
107   int Font_LoadEx(int,int,int)
108 }
109